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Rewind mechanic:
Replicating Zelda: TOTK's Recall ability
An unreal engine prototype replicating this ability and creating a level to test it out.
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Based on the Zelda: Tears of the Kingdom Recall ability that allows objects to be rewound in time.
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First part of the video is an example of how the mechanic works and second part is using it in to solve puzzles in a temple.
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Splines
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Timers
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Level Design
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Spline Meshes
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UI's logic
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Puzzle Design
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